Multiplayer shooters with four letter names are a staple of modern gaming. Most have their own loyal fan bases that subscribe to the type of gameplay each platform provides. Halo players, for example, prefer fast paced, controlled combat resulting in satisfying headshots, where as ARMA fans strive for realism, pining for nothing more than an hour long skirmish armed with rifles zeroed to 1,000 meters.
Counter Strike has had a huge fan base for a very long time. Starting with the little half life mod that could, it’s evolved into something quite spectacular. Getting its own standalone titles, with 233,036 people playing at the very moment of this article’s creation (click here to find out more), even getting its name plastered over some of the biggest Esports events ever hosted. Counter Strike has become a household name for gamers, with it’s easy to learn but hard to master mechanics and inbuilt ranking system that allows players to progress by beating players of their skill. Easily one of Valves biggest money makers, not only through initial game sales but with in game keys and operations (not to mention their ticket sales at majors), you begin to wonder how any upcomer could ever hope to topple such a giant.
Remember that six digit number in the last paragraph? Forget it. Its not even relevant when compared to PLAYERUNKNOWN’S BATTLEGROUNDS. At the same time CSGO’s player count was taken, PUBG boasted 1,900,155, more than four times the size. How can that many people be fighting over a small farm yard animal instead of arguing over eco rounds with people who don’t speak their language?
It’s clear that PUBG’s players have been poached from CSGO. As the battle royale grows, the defusal party shrinks. Most people would assume Valve would try to overcome this by working on a new Counter Strike title, or integrating Source 2’s engine into the current one in desperate attempt to entice players back to the ageing knife gambling simulator. Now with gloves!
You have to remember, Valve actually profits from PUBG’s success. They get a portion of the game sales, and people are still putting their own cash into Steam in order to withdraw keys so they can get a third pair of beige trousers. Perhaps they’ve given up on CSGO, allowing the new game to take some of the spotlight while they notice almost no difference in profits.
A lot of professional Counter Strike players have starting streaming PUBG in favour of the old game, drawing in thousands more viewers who have also made the swap. However, this mindset of ‘one or the other’ has made people forget why they’re playing the games in the first place. They stop looking for fun and start focusing online rank or win/loss statistics.
It’s clear that Valve hasn’t given up on CSGO. Recently, they began adding small changes to the gameplay. They’ve made tracer rounds way more reliable for the player view and made updates to Cannals, a map with a seemingly low play rate. Sure, they understand that PUBG’s huge popularity means the player base has had to share with its older brother, but with Competitive PUBG becoming a reality and the new maps promised by Player Unknown himself, Counter Strike surely applauds it’s success, watching as some unknown player becomes the leading developer in gaming history.
PUBG hasn’t killed CSGO. Counter strike hasn’t died, with the recent major being one of the biggest gaming events to date, it’s clear that a lot of people still have a huge interest in the game. Just because another platform is doing arguably better in terms of people playing, doesn’t mean they’re rivals. Just remember that next time you get a chicken dinner, it could have been made with the chickens from De_Inferno.
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