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Endpoint’s #GameStruck4

GameStruck4 is trending on Twitter at the moment, the hashtag with roots to movie developers revealing their inspirations for getting into the directors chair. Naturally, the gaming community wanted to join in with gamers revealing their early influences.

Video games illicit strong emotional responses. As gamers, we learn virtual worlds better than our own neighbourhood and plug thousands of hours into our favourite titles. Sure, people have a favourite video game, but there’s something special about certain ones that shape us as the people we are today. We’ll be looking into some of the key people in the Endpoint organisation and finding out which games where the driving force behind their career in Esports, making Endpoint the team we all love.

Max ‘MightyMax’ Heath is part of Endpoint’s CSGO team. He remembers Battlefield 2 with it’s vast open maps and massive players base. It was the first game that got him into the online side of gaming; meeting friends that would carry on into CS: Source. With huge online battles, the Battlefield franchise has a place in many gamers’ hearts. Counter Strike: Source was also a favourite for him, ultimately leading to his success in Counter Strike: Global Offensive. He recalls doing ‘dumb, but funny stuff’ which is something we can all relate to with the early source engine. With Grand Theft Auto San Andreas on the PlayStation 2 making the list with it’s fantastic introduction to GTA as well as Wolfenstein Enemy Territory. With crude graphics by today’s standards, nostalgia can’t help but remind us of the fond memories.

 

Joe ‘Luzuh’ Loose gives Call of Duty 6: Modern Warfare 2 some of the credit to his FPS career, as it was the game all of his friends played when he was growing up. Although a seemingly modern introduction to the CoD series, no one can remove quickscoping servers on highrise from their brains. League of Legends was his first “competitive Esports” game, giving him a taste of what the scene was like at higher standards. The last for Luzuh was Super Smash Bros Melee, being one of the first games he remembers playing back on the Game Cube.

Job ‘Iconz’ Whitte plays in the Endpoint Battalion1944 team. Iconz recalled his experience with Mario 64, saying how he was rushed home from school, feigning illness only to play the 3D platformer. His dad tried to stop him downloading Java, thinking it might be a trojan software. He chose Runescape as his second game, playing it since he was only eight years old. Many gamers can recall the servers full of players asking to trade mytril and questing with friends. Next, as expected, is Call Of Duty 2. This game pioneered his FPS experience and being so similar to Battalion 1944’s playstyle, it’s understandable as to how this game shaped his future Esports career.

Adam ‘Adz’ Jessop, the CEO of Endpoint, recalls Metal Gear Solid as his first GameStruck title. He recalls how the game blew his mind with it’s incredibly iconic game play and industry changing ingenuity. Of course, he credits  the Unreal Tournament series (’99, 2003 and 2004) for kick-starting his Esports career. Call of Duty 2, however, is the game that got him involved with the managerial side of Esports rather than being a player, allowing him to gain an insight into what it means to be a manager of an organisation.

Peter Thompson, Endpoints Chief operating officer, takes us back to Crash Bandicoot in it’s PlayStation 1 iterations. Platforming has always been a video game staple, along with 1ups and collectable items. The orange marsupial seemed to have it all in his games, bringing thousands of fans to nostalgic states upon hearing the playful theme tune. He also credits Quake 4 and Counter Strike: Source, very different in play style but both groundbreaking First Person Shooters of their time, paving the way for competitive gaming for the future of Esports.

What’s your #GameStruck4? Let us know on Twitter!