You wouldn’t usually think of Counter Strike: Global Offensive as a game with roles. It’s not like League of Legends, where each player has a specific task which is predetermined within the UI. No, Counter Strike’s roles are much more fluid. They can change during rounds and some teams don’t even follow the traditional five man layout.
If you’ve ever watched a CSGO major, you’ve probably heard things like ‘entry fragger’ and ‘IGL’. Players get labelled with these ‘roles’ in professional teams, allowing them to move in sync with each other in an effective manner. You won’t have to worry about this in your gold nova matchmaking though; in reality, there are no roles in CSGO. Anyone can play anywhere, as long as it’s beneficial for the team. That being said, let’s have a look at what the pro roles are and what they do.
IGL stands for ‘In Game Leader’. They’re not the manager, they’re an actual player in the game who picks what the team buys, which strategy to use, and whether or not to save. These people need to be quick witted, have a deep understanding of the game’s economy system and, most importantly, know what is team is capable of. They’re not necessarily the best player in the roster, often they aren’t, but they are likely the most experienced player on the team. Every CSGO team worth it’s salt has a fantastic IGL.
A good entry fragger is integral to a team’s success. These guys have one job – gather information. If the team is going to push onto a site, the entry fragger will go first. He’ll pop a flash bang and run out, trying to get the first kill of the game. If he gets a kill, he’s done his job and then some. They’ll try to spot out where exactly the enemies are in relation to their team, calling out where to throw the next grenades, what weapons they had, if they have armour, etc. Useful traits of a good entry fragger is a deep understanding of the maps in order to call out enemy positions.
Okay, this one is rather self explanatory. Often, the other players will surrender their roles in order to find an AWP and give it to the primary awper. Sometimes, teams will have a secondary awper too, allowing for double awp setups and interesting out play potential. It’s vital for these players to have good patience and plenty of practice with the weapon. As many CSGO players know, it’s a beast of a weapon with its one hit kills. With well placed shots, it can decimate an enemy team, but in return, it can be rather expensive for the teams budget. You might see AWPers using scouts in cheaper rounds, too, as placeholders for the one hit wonder.
An interesting role, the lurker will split off from the main party in search of unsuspecting enemy players. On CT, they’ll often try to sneak up behind the attackers, and on T side, they’ll more than often try to catch rotating players. Not every team has a lurker as it’s not essential for playing CSGO, but it’s certainly fun to watch a good lurker in action. A good lurker knows when to shift walk and has good map knowledge allowing him to predict where the enemy players are going to be.
The support wouldn’t exist without the entry fragger. When the entry fragger runs into enemy territory, the support will follow suit. The entry fragger will shout out where they think the enemies are hiding and the support’s job is to kill them. These guys will often pick up HE or Incendiary grenades in order to flush out enemies from behind cover. A good Support has good map knowledge and understands the entry fragger play-style in order to trade the kills effectively.
They sounds boring, but rifling is an incredibly difficult job. You won’t be first on site, but you’re probably going to be given the bomb. This means the team is relying on you to play the objective and cover them whilst they focus on finding weapons or sneaking about the map. A good rifler is an all rounder, good with most weapons in the game (especailly the AK or M4s).
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