Is esports dying?
by Ashley Robinson

Esports is, for all intents and purposes, a difficult beast. Quantifying it as a traditional sport is difficult – not because of the difference in physical prowess to something like football, but because it’s not as easy as turning on the TV or tuning into the news to find out who won the latest match. With so many niches competing for your valuable attention, such as First person shooters, MOBAs, racing games and speed runners, it’s difficult to work out exactly what is going on in the scene at one time. This is to say; gauging the amount of esports viewers isn’t only an incorrect way to measure its success (though it would quantifiably prove the industry is booming), it’s difficult to ascertain with all the different games that people are getting involved with.

Counter-Strike: Global Offensive recorded it’s all time peak of having over one million (1,228,875) simultaneous players in 2020 – Eight years after the game released in 2012. Don’t worry, we won’t be bombarding you with numbers, but they are rather staggering to look at. This is likely due to the quarantine measures being imposed world wide to keep people safe during the pandemic and means that more people are getting interested in the competitive side of games every day.

That’s enough about Counter-Strike, though. We’ve banged on about that games success enough by now. Saying that esports is dying is akin to saying ‘sports is dying’. That’s a ridiculous notion and one no one should take seriously. Esports shouldn’t be considered it’s own sport, it’s an umbrella term used to capsulate all of them! So no. Esports isn’t dying. In fact, it seems to be picking up steam. Support your favourite teams, players and creators during this rough period and they’ll come out of this pandemic stronger than before.